/*!
* Copyright (C) 2005-2012 Gekko Emulator
*
* \file    cp_mem.h
* \author  ShizZy <shizzy247@gmail.com>
* \date    2012-03-10
* \brief   Implementation of CP for the graphics processor
*
* \section LICENSE
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details at
* http://www.gnu.org/copyleft/gpl.html
*
* Official project repository can be found at:
* http://code.google.com/p/gekko-gc-emu/
*/

#include "common.h"
#include "cp_mem.h"

////////////////////////////////////////////////////////////////////////////////////////////////////
// Graphics Processor namespace

namespace gp {

CPMemory g_cp_regs; ///< CP memory/registers

/// Write a BP register
void CPRegisterWrite(u8 addr, u32 data) {
    LOG_DEBUG(TGP, "CP_LOAD [%02x] = %08x", addr, data);

    // write data to bp memory
    g_cp_regs.mem[addr] = data;
}

/// Initialize CP
void CPInit() {
    memset(&g_cp_regs, 0, sizeof(g_cp_regs));
}

} // namespace
